Fauna
"I am not Batman, I am -a- bat."
While their origins are often wide - ranging from distant ancestors who had tight pacts with the natural world or having earned the trust and therefore blessing of some of the rarest seen creatures - Fauna are those who live in two worlds, one animal and one human-like. As wild and varied as their origins, so is the way they appear to others. Some prefer to live in a near-permanent beastial state, others prefer to only revert to more base existence when absolutely necessary, and others, still, live somewhere in the middle.
As a species and race, Fauna manage to live across the realms, in different biomes, and among different levels of population. Some prefer the city, others prefer solitary lives lost in nature. What they all maintain is an instinct to survive above all else.
Moves

Call of the wild
Innate
Choose an animal. You can shift into this animal either completely or partially at will. When shifted into this animal, you can use your Fate modifier in place of Fight, Flight or Fox - whichever makes sense for that animal - but take -1 to another of those that makes sense. Only applies while in beast form.
sun dancer &
moonwalker
Earned
Your bond with the celestial is unbreakable. Choose either the sun or the moon as your celestial guide - whichever makes more sense for your animal. Gain +1 to either Fight or Flight rolls while this celestial body is the primary one in the sky.
Hunter's Instinct
Earned
When trying to track another creature or person take +1 on your Fox roll.
Predator's Smile
Earned
The same thing about you that is alarming, is also extremely alluring. Take +1 to Fawn when trying to lure someone to you.
Tooth and Claw
Earned
You’ve got sharp fangs and claws and once they sink in, they hurt. When dealing physical damage, deal 1 extra.